helpstroubled: (I'm so sorry Nathan)
Audrey Parker ([personal profile] helpstroubled) wrote2012-12-12 11:22 pm
Entry tags:

Soul Campaign App (WIP)

[ PLAYER INFORMATION ]
Player Name: Sun
Age: 30
Timezone: Central
Personal Journal: I'm just using [personal profile] helpstroubled these days.
Contact Information: Email: smashma123@gmail.com AIM: sunsingergirl Plurk: sunsingergirl
Current Characters: N/A
Links to Activity Check: N/A
Name of Beta-reader: ellie

[ CHARACTER INFORMATION ]
Name: Audrey Prudence Parker
Age: 27ish
Gender: Female
Canon: Haven
Timeline: I'm taking her from about mid-Season 3, just after Nathan reawakens after being dead for an entire day; he was cured by a Trouble. Audrey had just confessed that she loved him while he was still dead, and she had just discovered that the Colorado Kid was her son not long before that. She has about 20 days left in Haven.

Background:
havenmaine.wikia.com/wiki/Audrey_Parker_(blonde)

Personality:
Audrey is an optimist at heart. She's not perky by any means, but she somehow manages to see the good in just about everyone she comes across. She's witty and sarcastic, and she's extremely protective of her friends and those that are plagued with the Troubles - which is the name the citizens of Haven have come to know the supernatural powers some of its citizens are plagued by. These powers vary in style and intensity; for instance, her partner Nathan Wuornos cannot feel anything at all, while another person's Trouble makes them into a Skinwalker - meaning they have to wear other people's flesh as suits in order to survive. Audrey herself is immune to the various Troubles. She has a big heart, and it shows in both her daily interactions with the citizens of Haven, as an officer of their police department, and with her close friends and colleagues. She's even gone so far as to make friends with "the enemy" - Duke, who was actually one of the first friends she made when arriving at Haven. His family is supposed to be against those who are Troubled, but he fights the traditions and has joined alongside Audrey in her crusade to save and protect the Troubled. She's very decisive and persuasive, and she can convince almost anyone to see her side of things. This comes in very helpful when she's aiding the Troubled, as does her immense compassion. She also has a tendency to assume the leadership role and take charge no matter how bad the situation seems to be, even though she is not the most high ranking officer. No matter what, she always somehow seems to know what to do in the face of adversity.

However, she also has something of a mean streak when she or her friends are threatened, and she will stop at nothing to protect herself, her friends, and the greater good of the town. She puts others before herself, and though part of her reasoning for pursuing more knowledge about her past and her actual identity is that the town of Haven and its residents would benefit from it greatly, what really drives her is the need to know who she really is and why she exists. So far she only knows that she exists to help the Troubled, but she feels that there must be more to her story. She knows that she has a son - the Colorado Kid - and that she can feel romantic love for others, such as the love she feels for her partner Nathan. This leads her to believe that she doesn't exist solely to aid the Troubled, that she is an actual person with more of a purpose than what she's being told and shown.

Why is your character a good fit for the setting of Soul Campaign, and what will they do once they are in the game?
As a former FBI agent and current police officer, Audrey is proficient in the use of many different weapons, such as various firearms. She is well versed in legal procedure and is very good at breaking up fights and bringing a calm and collected voice to whatever situation she finds herself in. She has a built-in desire to help anyone and everyone she comes across, and she usually knows exactly how to help them as well.

List the abilities your character will still have in Soul Campaign:
She'll retain her unexplainable ability that keeps her from aging, but she'll no longer be immune to the Troubles (which are basically supernatural powers).

List the weaknesses your character will gain (or lose) in Soul Campaign:
Because of Audrey's compassionate and empathetic nature, she'll be more sensitive to the emotions of others, especially when they're strong.

[WEAPON] or [ MEISTER ] Meister.

Soul Description:
Compassionate, good-natured, protective, determined, curious, and inspiring.

Her soul appears as just a blinding white form with an outline that resembles what she actually looks like, no detail at all. This is because Audrey's true identity is still a mystery even to herself.

(Weapon Form) / Ability:
Meister Abilities:

1) Protective Soul - This ability seems to go perfectly with Audrey's protective nature.

2) Moe Soul - She is very good at distracting the Troubled, who are more often than not victims of some sort of emotional trauma. She distracts and calms them with soft words and slow, deliberate gestures while she tries to help them work through their trauma.

3) Soul Tracking - She's very good at finding people in canon. It seems something like a sixth sense.

[ SAMPLES ]

First-Person
001 | Video | [date] | Morning

[ The feed switches on, and an obviously perplexed young blonde woman appears on the screen, squinting slightly in the sunlight as she takes a minute to survey her surroundings. Her lips tighten together, and she blinks once before parting them, taking a deep breath and focusing finally on the screen. ]

Anyone mind explaining what's going on here? Does anyone know where I could find Chief Nathan Wuornos? And what this- this thing is?

[ Audrey scrunches her nose as she fumbles with the communicator, shutting the video off to await a response. ]

Third-Person
It takes Audrey a few moments to realize that she's awake, just in the dark. It's almost like a void, the blackness that surrounds her, and she blinks rapidly, trying hard not to lose herself in the worry that's bubbling up from deep down. Where did Nathan and Duke and the others go? Why is it suddenly so dark? How did I get from the cabin to- wherever this place is? Then a terrifying thought hits her, and she stills for a moment. Did the Skinwalker grab me again? she wonders. She quickly tamps that idea down though, trying to discard it as absurd as she attempts to take stock of the current situation. She's not bound, she realizes; neither her wrists nor her ankles are tied to anything. So she stands, trying to look around and get a feel for the room she finds herself in now.

"Obviously something went on here..." she muses, mostly to herself, though she knows from personal experience that you can never tell when someone is secretly listening. The room is one big indicator that there has been some kind of fighting going on, and Audrey feels pretty certain she knows what kind. The Troubled kind. She pats herself down, a habit she's formed in the past year or so since she arrived at Haven and was promptly kidnapped about every other week. She notes that her keys are still in her right hand pocket, along with her walkie talkie still clipped to her left hip. She frowns in concern when she finds that her department-issued 9mm is missing, holster and all.

She turns abruptly when suddenly a light appears, and her brief startlement at finding her firearm gone is replaced with an intense curiosity as she sees that three screens have formed out of what seems to be nothing. A figure appears, a man with red hair, and Audrey's eyes narrow as she regards him. Could he be the Skinwalker? she asks herself, but then she shakes her head as he starts to go into the reasoning behind her sudden rude awakening in a strange place.

Soaking in every word of what the so-called "Death Scythe" - Whatever that means, she thinks - says, Audrey simply blinks and nods, not surprised to hear that her initial observation was true. This place is under attack, and they need her.

She sighs. I guess Haven isn't such a one-of-a-kind place after all.

Notes
N/A

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